Creative Development - Game Character Creation in 3ds Max and ZBrush
3.66 GB
Total Size
69
Files
June
Created
0
Seeders
3
Leechers
Basic Info
Hash: 4dd0384d20b32d79e2d3a5893d6c8d72a3e76300
File Status: Multi-file
Type: Public
File List (69 Files)
32_Defining_the_arm_shape.flv
#1•
FLV
175.26 MB
02_Defining_the_main_shape_with_DynaMesh.flv
#2•
FLV
154.26 MB
05_Starting_to_make_the_clothes_in_3ds_Max.flv
#3•
FLV
153.91 MB
37_Adding_scratches_and_imperfections_to_the_armor.flv
#4•
FLV
118.18 MB
39_Sending_the_high_poly_mesh_to_3ds_Max.flv
#5•
FLV
117.85 MB
30_Building_in_some_details_to_the_metal_armor.flv
#6•
FLV
109.56 MB
07_Making_new_elements_for_our_model.flv
#7•
FLV
106.42 MB
09_Using_Transpose_Master_to_rotate_the_arm.flv
#8•
FLV
105.32 MB
40_Working_on_our_final_low_polygon_mesh.flv
#9•
FLV
105.31 MB
04_Building_our_character's_legs.flv
#10•
FLV
104.85 MB