Creative Development - Sculpting a Digital Maquette in ZBrush with Federico Scarbini
1.33 GB
Total Size
34
Files
June
Created
2
Seeders
0
Leechers
Basic Info
Hash: 0c05f5eb347bd3af9cf935521fe99611aacf025f
File Status: Multi-file
Type: Public
File List (34 Files)
project_files.zip
#1•
ZIP
417.72 MB
26. Using custom brushes to create veins.mp4
#2•
MP4
58.18 MB
28. Posing our character.mp4
#3•
MP4
53.04 MB
7. First sculpt pass on the head.mp4
#4•
MP4
47.52 MB
29. Adding fur using FiberMesh.mp4
#5•
MP4
43.48 MB
25. Creating fine details for the face.mp4
#6•
MP4
41.48 MB
15. Cleaning the DynaMesh.mp4
#7•
MP4
40.63 MB
23. Starting to add some high frequency details.mp4
#8•
MP4
39.19 MB
19. Adding a second stage of details.mp4
#9•
MP4
36.32 MB
17. Defining tertiary details.mp4
#10•
MP4
35.49 MB